THIS IS A PLAY TEST please leave feedback below 

or in our discord: https://discord.gg/mqrVENGYY8

Wishlist Medium Rare on Steam:
store.steampowered.com/app/4909780

GAMEPLAY

Medium Rare is a turn-based survival dungeon crawler. Move floor to floor through a grid-based map, making tactical resource management decisions, as you decide when to push forward and when to extract back to base.

STORY

Cannibalism has been industrialized. As the world’s resources run dry your wife is taken to ExeCo, the world’s most renowned human meat processing plant, somewhere up the mountain. Cannibals, Infected, and mutant animals are between you and it.

FEATURES

  • Turn-based gunfights – every bullet matters. Combat is dice-based and weapons synergize to make intuitive combos that could help you save resources.
  • Inventory Tetris – one case, never enough room. Decide what’s worth carrying and what gets left behind.
  • A brief respite – the one place on the mountain that isn’t trying to eat you.
  • Upgrades – haul parts home and upgrade yourself and your tools.
  • Extract or push deeper – leave with your haul, or gamble it for a richer one.
Updated 7 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorPeebly
GenreRole Playing, Adventure, Survival
Made withGodot
TagsCreepy, Dungeon Crawler, Exploration, First-Person, Horror, Incremental, Turn-Based Combat, Turn-based Strategy
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam
ContentNo generative AI was used

Comments

Log in with itch.io to leave a comment.

(+1)

Love the game so far. It's doing so many things well and I can easily imagine it having that "easy to learn, hard to master" sort of gameplay that keep a person coming back over and over. With that said there are a couple of things I think would be good additions to the game.

It would be nice to be able to see the health of an enemy when I hover them so I can make a more informed choice before blindly testing.

I'd like to be able to put my knife away and bring two guns into a run. On that note a give up option would be good for when I know I can't extract because I ran out of ammo or whatever; having to get myself killed would be annoying.

(+1)

As a big fan of extraction shooters, I can definitely dig this one. I think there are some things that could use some clearing up though. Like the HP of enemies or what influences the AP dice roll. Definitely has potential for a lot of fun!

(+1)

Master class game, I'm following the dev on this one 100%
Beautiful art, amazing gameplay, nice soundtrack, super story time, pacing is great, tutorialization is not annoying, it's super easy to understand, nah nothing is bad, lacck of content but it's a super early version, keep the work bro !

rad thank you. For content what do you as a player want from expansion?

(1 edit)

Probably more base upgrade, a "class" system with maybe different starter depending the hero you choose for exemple, or the persona, more diversity in inventory management (rock, tree and meat are all the same size, so for inventory management it's pretty repetitive!)


But it's alrady overall good !
EDIT : A trash item .. soft loccked due to no space in my inventory to take the sawed off..

added the ability to discard items. looking into the other features mentioned. thank you for playing!